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The Reluctant Hermit
06 November 2014 @ 05:27 pm
How would you describe me to someone you wanted to introduce to me (particularly for romantic purposes)?
Maybe that's too broad, but if not, go ahead and comment. If it's too broad a question, maybe start with this:
Click to see some suggestionsCollapse )

Your help would be greatly appreciated.
Current Location: home
Current Mood: lonelylonely
The Reluctant Hermit
25 October 2014 @ 10:13 am
I was listening to one of the podcasts I follow, and they were announcing their yearly retreat. This year, they're going to have it on a cruise, in order to remedy some problems they've had with space limitations, handicap accessibility, etc., and I thought to myself: I wonder if that might be a viable option for me and my business.
I wonder if people would buy a cruise ticket to spend some time with me, learning about various topics like chess, crochet, office productivity, and password security.
What do you think?
Current Location: home
Current Mood: curiouscurious
The Reluctant Hermit
22 October 2014 @ 04:38 pm
I've been thinking a little bit lately about sharing my thoughts in audio format.
There are a lot of podcasts out there, these days, and I've been thinking about the exposure the people and companies who put together podcasts can get. I've written essays from time to time about things I've thought about one subject or another, but I don't think they've been seen by many people. There is less desire, I think, to read things than there is to hear things.Producing a podcast might be a viable way for me to get some exposure for my business, or for me to make some money through, for example, Patreon subscriptions.

I'd love to hear your thoughts on this, my friends. Should I put out some audio recordings of my thoughts on various subjects? On what topics would you like to hear me speak? Is there a particular format you'd prefer (just me talking, like "The Command Line" or "Common Sense", or a discussion format, where I talk to someone else, like a great number of the podcasts I listen to)?

You can comment with your Facebook or Livejournal account, and I hope you will.
Current Location: home
Current Mood: expectant
The Reluctant Hermit
14 August 2014 @ 03:37 pm
So, I've heard a couple of podcasts recently about unity, and a thought occurred to me: The apostles had unity and accomplished much together, even though they represented about as broad a cross section of society as you can get, each with their own worldview. At least one was a revolutionary, one was wealthy, one was gregarious, one was a skeptic, one was impulsive, two were hot tempered, one was sensitive, and one was an outcast.

What excuse does the modern Church have not to have unity in the essentials and liberty in the non-essentials? Unity is not the same as uniformity.

God loves variety. Yet our variety is no reason not to work together to further the Kingdom.
[Reposted elsewhere]
Current Mood: thoughtfulthoughtful
The Reluctant Hermit
11 July 2014 @ 11:12 am
I believe that the goal of each church congregation should be to become a community hub that helps to connect the needs of the community with resources around town and beyond, without petty regard for who provides those resources, excluding only those provisions that are themselves or come with a patently evil influence.
When we approach this goal, we will be carrying out the Great Commission and extending the blessings and influence of the Kingdom in this world.
Current Location: home
Current Mood: thoughtfulthoughtful
The Reluctant Hermit
12 June 2014 @ 11:46 am
The Church is the Body of Christ on Earth. The Church is the Bride of Christ in glory.
Since Jesus is the Word, and the Curch is His body, the Church should be the embodiment of God's Word. We should be following it and putting it into practice, not twisting it to fit our desires.
Since Jesus has bought the Church at a great price, the Church should follow Jesus' commands.
Since Jesus is our Lord and Master, the Church ought to reject any teaching that is antagonistic to Christ's commands. The Church should abhor and avoid: pagan practices, accomodation of sin in the realm of sexual immorality in all its guises, judgment of people's worth or salvation, standing by idly or giving support actively to the harm or destruction of the innocent, defenceless, or persecuted, and consumer mentality that ignores our role as stewards of God's resources.
We must neither squander God's resources thoughtlessly or inefficiently, nor yet treat the resources as an end in themselves. We are to use God's resources, not hoard them, and we are to do our best as the Church to use those resources wisely, in ways that will have eternal impact on the communities in which we are present.
The Church must not write off the world, or any individual or group, prematurely. As long as there is time and opportunity, the Church should be actively pursuing souls and improvement in social conditions for all.
The Church should be actively praying for and defending all of God's people against injustice. The Church should not defend wrong actions, but neither should it allow wrong actions to be committed on anyone, regardless of their sins.
The Church should remember that knowing the tree by its fruit is not for the purpose of pronouncing the tree bad; We know the tree by its fruit so that we can call all mankind to be good trees, and so that we are in the habit of recognizing good and bad fruit, so that we can avoid eating bad fruit. The Sword of the Spirit is for rightly dividing good and evil, for parrying the attacks of the Enemy, not for cleaving the skulls of those who have fallen victim to the ravages of sin or have been deceived by the Enemy's lies. The Church should embody the Word of God, and the Word shows us that God is long in patience and steady in His offer of the outstretched arm.
Current Location: home
Current Mood: thoughtfulthoughtful
The Reluctant Hermit
11 June 2014 @ 01:27 pm
I feel it fitting that any examination of Christian and church life should begin with the core of Christianity, viz, Christ.
Jesus is the Christ, the Messiah, the passover Lamb, sent by God to live a righteous life and die a death of sinners, so that taking on the sins of the whole world, He could pay the price for them, that we would be freed of our debt of sin.
Jesus is the Son of God and the Word of God, present with the Father from before the foundation of the world and slain for our sins before we'd even been created.
Jesus is the Lord of all Creation, set on the throne by God the Father, given rule and dominion and judgment of sin, having paid its penalty and seen first-hand the pain and suffering sin causes, both in His death on the cross and in His earthly ministry, where I'm sure He saw consequences of sin beyond what we normally think of. He knew people whose hearts had been broken, and He blessed them. Jesus is also the Great Physician, able to heal all injuries, all diseases, and all the suffering caused by sin.
Jesus is our intercessor, pleading on our behalf before the throne of the Father.
Jesus is alive, having been killed and then raised from the dead, that we might live also and reign with Him when He comes in glory of final victory.
Jesus is my Lord and my God.
Current Location: home
Current Mood: thoughtfulthoughtful
The Reluctant Hermit
18 April 2014 @ 11:17 am
We need to reach an understanding of etiquette for software and Web site design, the way we reached an understanding of etiquette for network interactions among users (netiquette).
See, in the early days of computing, there weren't a lot of people writing software, so software was written by DIY hackers who would build software to meet their own recognized needs. And because they were writing the software first for their own use, they tended to write it with an attitude in line with the Golden Rule. For example, they wouldn't write in code to send their data somewhere else, because they didn't want their data sent to third parties.
In recent years, we've seen the rise of the corporate software engineer, whose interest in the software is usually not in filling a recognized need for themselves but rather to make money for their company. Because of this, the user's needs, wishes, and privacy often get minimized or left out of the design entirely. We've wandered into the Wild West, or the bush league, where what software does is regulated only by what society will allow it to get away with. Programmers of this type often treat a boundary as something they can put all their toes across and claim that their foot isn't over the line.
Of course, in most regards, open-source software is better about this, because it tends to still be written by people who use their own software, but even that has fallen prey to the new culture of software entitlement.
We need to reach an understanding of etiquette for software, an informal code that is an internalizable guide for software developers, and a benchmark by which society can judge whether software is polite or villainous. And we need to be unwilling to permit rudeness in software, just as we need to be unwilling to permit those around us to be obscenely rude in real life.
And since Web sites often function more, these days, like software than like documents, they need to have the same politeness.
Here are some ideas I have of things that should be included in this software etiquette.
* Resource respect - Just because I install a program or visit a Web site, that doesn't mean the software/site has the right to fill all of my computer's memory or spin my processor with its operations. Make the software as efficient as possible, and give users the ability to turn off functions that eat resources. Users shouldn't need new computers because your programmers are lazy. This is my machine, and you didn't pay for it, so treat it as a home in which you are a guest. Don't repaint the walls in my guest room, and don't throw your luggage all over the place.
* Data security - It's not OK to send users' collected data to a server without their permission. It's not okay to use promiscuous practices that expose users to data loss or theft. Users are trusting you with some portion of their lives, even if it's just what they've done in a silly game. You have a responsibility to take reasonable precautions to make sure you aren't throwing that portion of their lives away.
* License Sanity - It's not OK to put things in the license agreement that have nothing to do with the purpose of the software or Web site. It's not just impolite, it's wrong to think that you can mine data, spy on users, and install unrelated software just because you can slip those things into the EULA. Make your license cover what you need to be able to do to fulfill the express purpose of the software/site... y'know, what you told the user you'd do for them, and leave everything else out. Also, we need to find a way to get past this idiocy of putting clauses in licenses that allow one party to change the agreement. Licenses have gotten to complicated. It would be better to form a set of standardized permissions and responsibilities that could be read thoroughly once and understood by reference thereafter, than to present users with an EULA that is so long, complicated, and ugly that no one will bother to read it... though with the alterations clause, what is the point?

What are your thoughts about this? What would you like to see in the standards of etiquette followed by software and Web site developers?
Current Location: home
Current Mood: annoyedannoyed
The Reluctant Hermit
29 March 2013 @ 02:36 am
Still trying to figure out what all to put on my Web site. Any suggestions or questions you might have about this, especially the stuff in bold would be greatly appreciated.

Site Maps, and maybe a Manatee serverHome page: General introduction, etc?Philosophical ramblings?Proverbs and short musings? I've done this before and gotten no feedback... Does anyone want to hear my ramblings?Writings





Social networks





News/Changes, RSS feed maybe...Current interests


Other interest tracking pages (MAL, etc)


Career Path

Current business



European travels

North American travels

Other travels


Programming/code repositories




Work history?



3d modeling

Web design?




Still not sure what else can go here that wouldn't be just tooting my own horn

Not entirely sure what to put here, so this might change.


marginal topics

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